Thursday, October 31, 2013

Print and Play: Zodiac Attack!

After much hours of work and play testing... It's finally ready to hit the interwebs! Allow me to introduce...

    A strategy game that will leave your opponent seeing stars!


Thursday, October 17, 2013

Play Testing!

Kat and Dom playing my game ^

My game idea went through many different iterations and a lot of ideas were scrapped and redone. It was a long and painful process, but in the end, I'm happy with what came out.

This isn't the final design yet, and my game idea is still going through heavy balancing issues... but the main mechanics are down.

Things people thought of while playing (or ways they broke my game):

1. Sagittarius was OP. I had to scale him down.
2. Taurus broke the game majorly. He was OP.
3. The Sun didn't progress as fast, and the number of nodes were decreased.
4. The Star Clusters were unkillable at one point.
5. (this is a big one) There was no way to keep track of health points!
6. Game was too long. Board had to be shortened twice.

I've fixed the majority of these problems, but I'm sure with future playtests, I'll find more problems!

Thursday, October 10, 2013


Working on some decals for my board game idea.

The visual theme is centered around the Zodiac and celestial ideas.

Monday, October 7, 2013

Zodiac Attack!

Upon playing childhood games such as "Sorry!" and Warcraft 3 (even though that one is on the computer...), I've decided to make two different versions of a Zodiac/ celestial themed Board game!

Concept Statement(s):
Zodiac Attack! A Strategy Racing game to be the first around the Sun!


Zodiac Attack! A Tower Defense game that will leave your opponent seeing stars!


1st Idea: Be the first to make a complete orbit around the sun while preventing your opponents from reaching theirs!

2nd Idea: Demolish your opponent's star while protecting your own!

The colors I intend to use are of the following...

And this is my overall Plan if you can read it...