Kat and Dom playing my game ^
My game idea went through many different iterations and a lot of ideas were scrapped and redone. It was a long and painful process, but in the end, I'm happy with what came out.
This isn't the final design yet, and my game idea is still going through heavy balancing issues... but the main mechanics are down.
Things people thought of while playing (or ways they broke my game):
1. Sagittarius was OP. I had to scale him down.
2. Taurus broke the game majorly. He was OP.
3. The Sun didn't progress as fast, and the number of nodes were decreased.
4. The Star Clusters were unkillable at one point.
5. (this is a big one) There was no way to keep track of health points!
6. Game was too long. Board had to be shortened twice.
I've fixed the majority of these problems, but I'm sure with future playtests, I'll find more problems!
No comments:
Post a Comment